I'm a 3D Artist with nearly 4 years of experience, with a focus on 3D Design, Look Development, R&D, Lighting, Rendering, and Animation.

My work sits somewhere between playful creativity and premium aesthetics, combining bold ideas with attention to detail and high-quality execution.

Born and based in Brazil, I collaborate remotely with studios and clients worldwide. Over the past few months, I've had the opportunity to work with a variety of creative teams, contributing to both the creative and technical sides of projects — from early explorations and shaping ideas to bringing them to life.

Throughout my career, I've had the pleasure of working on projects for brands such as Microsoft, Apple, Moncler, Amazon, PlayStation, Samsung, Google...

I primarily work with Cinema 4D and Redshift, and I'm currently exploring Houdini to expand my creative and technical possibilities.

Have a project in mind or just want to say hello? I'd love to hear from you!



Journey

Freelancer
2026 - Present

Available worldwide, collaborating with studios and clients, bringing creative and technical perspectives to projects — from early explorations and shaping ideas to taking the creative process from start to finish.

Tendril Studio
2023 - 2026

3D Artist, contributing to the creative process across R&D, Lighting, Rendering, and 3D Motion.

My time at Tendril played a huge role in shaping my creative perspective, sharpening my eye for detail, and developing my technical skills. It was also an incredible opportunity to learn from talented people, collaborate as part of a team, and grow both creatively and technically.






Languages


Portuguese
Native

English

Intermediate

Spanish

Conversational  







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